-->
Michael ‘Skitch’ Schiciano is an Ohio-raised, Flordia-based Composer/Arranger who began his journey into music after being inspired by the music from several games for the NES, SNES, and Sega Genesis. His work has been featured on prominent internet entertainment sites, such as Channel Awesome, and on award-winning iOS games like Shenandoah Studio’s Battle of the Bulge. The range of genres and styles he’s worked in ranges from Orchestral and Chamber works, to Jazz/Fusion, Pop, EDM, and Chiptune.
Arranger on Critical Hit
Sequencing on Critical Hit
Mixing Engineer on Critical Hit
Mastering Engineer on Critical Hit
Mixing Engineer on Find Your Way
Mastering Engineer on Find Your Way
Mastering Engineer
Producer on Naru, Embracing the Pulse
Arranger on Naru, Embracing the Pulse
Special Thanks
Mastering
Synth on Speeding Ticket (Sonic 1 Ending Medley)
Arranger on Sleep with the Stars
Producer on Sleep with the Stars
Mastering
Mastering Engineer on A Challengers Theme (Eiji Theme) [from “Battle Arena Toshinden”]
Mastering Engineer
Mastering Engineer on Forested Temple
Mastering Engineer on Reichwind Takes to the Club
Mastering Engineer on On That Day 5 Years Ago
Mastering Engineer on i Lár an Aistir
Mastering Engineer on Hope Blooms in Darkness
Mixing Engineer on Opening - Bombing Mission
Mastering Engineer on Opening - Bombing Mission
Mastering Engineer on Main Theme of FINAL FANTASY VII
Mastering Engineer
Mixing Engineer on Cave of Dran (from “Dark Cloud”)
Mastering Engineer
Producer on Critical Hit
Mastering Engineer
Track Producer on Out Into The Frontier (from “SaGa Frontier”)
Arranger on Out Into The Frontier (from “SaGa Frontier”)
Producer on Morning Glow
Arranger on Morning Glow
Mixing Engineer on Morning Glow
Producer on Ophilia, The Futuregrace
Arranger on Ophilia, The Futuregrace
Mixing Engineer on Ophilia, The Futuregrace
Programmer on Ophilia, The Futuregrace
Producer on Innocent Moon
Arranger on Innocent Moon
Mixing Engineer on Innocent Moon